Races of the World

Races of the World: In order of creation

Race Advancements Nature Status Kill Cost
Ancients Mobiles Octopoid males/Humanoid females Extinct (1st age)
Catobleponas Music, Wind Magic Giant Centaurs ??? 21
Man-Groves Medicine, Poisons Humanoid Plants Dormant 21
Tardigrades Finance, Clockworks, Cryptography, Mechnical Engineering, Chemical Engineering, Water-Purification, Bunkers Glass-making, Record-keeping Dwarf-sized Tardigrades Extant 6
Arachnids Eugenics, Logistics, Weather Magic, Unarmed Martial Arts Akiliphile Crabs Extinct (4th age)
Aamuh Mobiles, Psionics (telepathy/mind-control), Geothermal Energy, Anti-Aging Humanoid cephalopods Extant 12
Ardhamites Metalurgy (x2), Metallic Body-Augmentation, Steam Power, Administration Plant-Construct Hybrids Extinct (2nd age)
Humans Shipbuilding, Naval Warfare, Divine Magic Humans (descended from Aamuh) Extinct (3rd age)
Poxlom Breeding, Vectors Fish-Insect Hybrids Extinct (2nd age)
Thundercats Electricity, Intrigue Feline Humanoid Extinct (3rd age)
Bamboo-Folk Humanoid Plants Extinct (3rd age)
Pangolins Cultivation, Food Preparation, Moris Dancing, Dragon Riding, Improvised Explosives Sentient Pangolins Extant 22
Inevitables Metalurgy (x2), Metallic Body-Augmentation, Steam Power, Administration, Fortification, Flying Cities, Invisibility, Scrying Constructs Vanished (3rd age)
The Drowned Shipbuilding, Metallurgy, Blood Magic, Bureaucracy Undead Extant 22
Morlocks Stoneworking, Hydrology, Socialism Post-Human, Quasi-Troglodyte, Fishpeople Extant 6
Salinites Black Powder, Finance Humanoids made of salt Extinct (3rd age)
Androids Metalurgy (x2), Metallic Body-Augmentation Devolved Inevitables Extinct (3rd age)
Giant Eagles Divination, Anti-Feline Tactics Giant Eagles Extant 6
The Fleet Size, Flight, Shadow magic, Sonic magic Semi-corporeal, Mile-long, Bats Extant 6
Cyber-Rats Half-construct, Sentient Rats Extinct (3rd age)
Chroniclers Paper-making Hive-minded Bamboo-dryads Extinct (4th age)
Cat-Folk Hunting, Trade, Cultural Assimilation, Nationalism Feline humanoids Extant 4
Slaadi Eating Extraplanar, Humanoid Frogs Extinct (4th age)
Twig-jacks Tiny, Vicious Plant-creatures Extinct (4th age)
Dragons Genetic Engineering, Symbiosis, Necromancy Dragons, Rideably-large Extant 6
Hydragons Teraforming Three-headed Dragons Extant 4
Dragons—Chromatic, Metallic, Aquatic, Lyndwyrms, Dragonettes, Mega, Lernaean Other Draconic Subraces Extinct (4th age)
Myconids Architecture, Necromancy, Magnetism Mushroom people Extant 6
Ghaunadans Sentient oozes Extinct (4th age)
Scandar Martial Arts Sentient, six-armed gorillas Extinct (4th age)
Montezuma’s Revenge Morality Sentient, Hive-minded Gut Flora ??? 6
Penguins (Emporer, Rockhopper, Macaroni) Steam Power, Airships, Firearms, Organized Crime Sentient Penguins Extant 6
Monarus Electronics, Rail-based Transportation, Mining, Military Strategy, Electrical Magic, Wild Magic Giant, Sentient Butterflies Extant 6
Treants Animate, Sentient Oak Trees Extant 6
Maples Workers-Rights, “Human” Rights Man-sized Animate Sentient Trees Extant 4
Draconis Chaos See Discord Extant 6
Colossi (a.k.a. Titans) Size, Shadow Magic, Sonic Magic, Light Magic, Apathy Think “Shadow of the Colossus” Extant 10
Vectors Giant, Bloated Mosquitos Extinct (6th age) 10
Mothlings Intrigue, Spycraft Tiny-sized, Moth-like Extant 10
Spriggans Clockwork constructs driven by magical perpetually re-winding springs Extant 15
Blood Whales Huge whales given sentience from a collective consciousness facilitated by massive plankton blooms Extant 15
Nais Aquatic Myconids Extant 15
Kelpies Aquatic plant people Extant 15
Kaiju Fucking Kaiju Extant 15
The Meek Eel-like symbiots that possess the bodies of juveniles of other races. Kaiju are supernaturally attracted to them. Extant 15
Phantasms (“Memes”) Illusion Free-willed, permanent Illusions. Named after ideas. Appearing as “the best form an illusion can take”. Propagate by convincing people to have new ideas. Extant 15

Races of the World

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